var skill = new Array();

skill[100] = {
	id: 100,
	name: "Gruppenstärke",
	cost: 0,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 6,
	charlevel: 0,
	level: 0,
	tree: 0,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 101
}
skill[101] = {
	id: 101,
	name: "Veränderungsschlag",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 100,
	max: 7,
	charlevel: 8,
	level: 0,
	tree: 0,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 102,
	child1: 103
}
skill[102] = {
	id: 102,
	name: "betäubt",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 101,
	max: 3,
	charlevel: 12,
	level: 0,
	tree: 0,
	nsystempoints: 1,
	lowersyspoints: 0
}
skill[103] = {
	id: 103,
	name: "Fesselnde Schwertkraft",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 101,
	max: 3,
	charlevel: 26,
	level: 0,
	tree: 0,
	nsystempoints: 3,
	lowersyspoints: 0
}
skill[104] = {
	id: 104,
	name: "Zornesschlag",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 7,
	charlevel: 4,
	level: 0,
	tree: 0,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 106
}
skill[106] = {
	id: 106,
	name: "Blutklinge",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 104,
	max: 7,
	charlevel: 8,
	level: 0,
	tree: 0,
	nsystempoints: 1,
	lowersyspoints: 0,
	child0: 108,
	child1: 111,
	child2: 113
}
skill[108] = {
	id: 108,
	name: "Dauerattacke",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 106,
	max: 5,
	charlevel: 12,
	level: 0,
	tree: 0,
	nsystempoints: 2,
	lowersyspoints: 0,
	child0: 109
}
skill[109] = {
	id: 109,
	name: "Überlebenswille",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 108,
	max: 3,
	charlevel: 22,
	level: 0,
	tree: 0,
	nsystempoints: 5,
	lowersyspoints: 0,
	child0: 110
}
skill[110] = {
	id: 110,
	name: "Zornesinkarnation",
	cost: 2,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 109,
	max: 4,
	charlevel: 26,
	level: 0,
	tree: 0,
	nsystempoints: 6,
	lowersyspoints: 0
}
skill[111] = {
	id: 111,
	name: "Initiative Herrschaft",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 106,
	max: 6,
	charlevel: 16,
	level: 0,
	tree: 0,
	nsystempoints: 3,
	lowersyspoints: 0,
	child0: 112
}
skill[112] = {
	id: 112,
	name: "Rüstungszerstörer",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 111,
	max: 3,
	charlevel: 26,
	level: 0,
	tree: 0,
	nsystempoints: 5,
	lowersyspoints: 0
}
skill[113] = {
	id: 113,
	name: "Zornesschrei",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 106,
	max: 3,
	charlevel: 18,
	level: 0,
	tree: 0,
	nsystempoints: 3,
	lowersyspoints: 0,
	child0: 114
}
skill[114] = {
	id: 114,
	name: "Zornessturm",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 113,
	max: 5,
	charlevel: 22,
	level: 0,
	tree: 0,
	nsystempoints: 5,
	lowersyspoints: 0
}
skill[115] = {
	id: 115,
	name: "Schrei des eisernen Willens",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 7,
	charlevel: 8,
	level: 0,
	tree: 1,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 116
}
skill[116] = {
	id: 116,
	name: "Erhabene Verantwortung",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 115,
	max: 5,
	charlevel: 12,
	level: 0,
	tree: 1,
	nsystempoints: 1,
	lowersyspoints: 0,
	child0: 117
}
skill[117] = {
	id: 117,
	name: "Wiederbelebungswille",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 116,
	max: 3,
	charlevel: 22,
	level: 0,
	tree: 1,
	nsystempoints: 3,
	lowersyspoints: 0
}
skill[118] = {
	id: 118,
	name: "Präzisionsattacke",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 5,
	charlevel: 4,
	level: 0,
	tree: 1,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 120
}
skill[120] = {
	id: 120,
	name: "Offene Wunde",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 118,
	max: 7,
	charlevel: 8,
	level: 0,
	tree: 1,
	nsystempoints: 1,
	lowersyspoints: 0,
	child0: 122
}
skill[122] = {
	id: 122,
	name: "Trainingsresultat",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 120,
	max: 5,
	charlevel: 12,
	level: 0,
	tree: 1,
	nsystempoints: 2,
	lowersyspoints: 0,
	child0: 123,
	child1: 126
}
skill[123] = {
	id: 123,
	name: "Heilmittel",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 122,
	max: 5,
	charlevel: 16,
	level: 0,
	tree: 1,
	nsystempoints: 3,
	lowersyspoints: 0,
	child0: 124
}
skill[124] = {
	id: 124,
	name: "Fähigkeitsblockade",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 123,
	max: 3,
	charlevel: 18,
	level: 0,
	tree: 1,
	nsystempoints: 4,
	lowersyspoints: 0,
	child0: 125
}
skill[125] = {
	id: 125,
	name: "Waffenzerstörer",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 124,
	max: 4,
	charlevel: 26,
	level: 0,
	tree: 1,
	nsystempoints: 7,
	lowersyspoints: 0
}
skill[126] = {
	id: 126,
	name: "Blutwinds Wilder Tanz",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 122,
	max: 5,
	charlevel: 22,
	level: 0,
	tree: 1,
	nsystempoints: 5,
	lowersyspoints: 0,
	child0: 127
}
skill[127] = {
	id: 127,
	name: "Höllenausbreitung",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 126,
	max: 3,
	charlevel: 26,
	level: 0,
	tree: 1,
	nsystempoints: 6,
	lowersyspoints: 0
}
skill[128] = {
	id: 128,
	name: "Sechster Sinn des Kriegers",
	cost: 0,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 1,
	charlevel: 0,
	level: 0,
	tree: 2,
	nsystempoints: 0,
	lowersyspoints: 0
}
skill[130] = {
	id: 130,
	name: "Kampfvorbereitung",
	cost: 0,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 0,
	max: 1,
	charlevel: 0,
	level: 0,
	tree: 2,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 131,
	child1: 132
}
skill[131] = {
	id: 131,
	name: "Verteidigungshaltung",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 130,
	max: 1,
	charlevel: 4,
	level: 0,
	tree: 2,
	nsystempoints: 0,
	lowersyspoints: 0,
	child0: 133
}
skill[132] = {
	id: 132,
	name: "Angriffshaltung",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 130,
	max: 1,
	charlevel: 4,
	level: 0,
	tree: 2,
	nsystempoints: 0,
	lowersyspoints: 0
}
skill[133] = {
	id: 133,
	name: "Kriegerschwur",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 131,
	max: 3,
	charlevel: 12,
	level: 0,
	tree: 2,
	nsystempoints: 1,
	lowersyspoints: 0,
	child0: 134
}
skill[134] = {
	id: 134,
	name: "Kriegerwille",
	cost: 1,
	givenpoints: 0,
	parentskilllvl: 1,
	parent: 133,
	max: 5,
	charlevel: 16,
	level: 0,
	tree: 2,
	nsystempoints: 2,
	lowersyspoints: 0
}